A green Edger held out from one person to another in front of the Twin Peaks Tavern sign and rainbow flags in the Castro
2026

The Cutting E.D.G.E.

Enliven Discourse through Grounded Experience

My Stanford MS Design thesis: 25 hand-turned objects, each linked by NFC to a distinct AI character and a physical site in San Francisco’s queer history. Built from archival research and 15 formal interviews, the system sends each holder back into the city; 70% reached their assigned historical site.

At a glance

Recipient, 2026 MS Design Thesis Award

Objects
25
AI agents
25
Formal interviews
15
Site visitation
70%
Role
Thesis designer · researcher · maker
Methods
Qualitative interviews · archival research · AI prototyping · physical computing · woodturning

Research insights

Queer history in San Francisco is being erased: sites get demolished and stories are dutifully maintained in archives, but we don’t see them in our everyday lives. My MS thesis takes this problem on. We have few museums displaying our history, which also means we aren’t bound to any form. I set out to understand how queer people relate to and experience history, searching for insights that could inform a system that reflects our culture and community. After 15 formal interviews and dozens of informal conversations with peers and advisors, I walked away with four key insights:

  1. Insight 01

    Formal mentorship feels awkward.

    Design response

    Create fictional characters as low-pressure intergenerational intermediaries rather than formal mentors.

  2. Insight 02

    People want to participate in history, not stare at it in a museum.

    Design response

    Holders become part of the system by carrying, visiting with, and passing the object to someone else.

  3. Insight 03

    Queer history is shared on the streets, where it happened.

    Design response

    Each Edger is tied to a real physical site and asks the holder to return to place.

  4. Insight 04

    Being an outsider allows queer people to push things to the edge.

    Design response

    Avoid institutional visual language; build a strange, if not slightly eccentric, handmade system with its own characters, symbols, and rules.

How do you reactivate forgotten history so it feels personal? What is the right material for this, something that travels across time? How does it feel unique, not institutional? How do you bridge a generational divide with a huge chasm (the AIDS crisis) in your way? My thesis attempts to carve out a possible solution to these far-reaching questions.

Finding the form

I was heavily influenced by ACT UP in my pursuit for a name of this project. I went with the Cutting E.D.G.E.: Enliven Discourse through Grounded Experience. I wanted to push the bounds of traditional wood turning and create a new symbology for queer culture, while leveraging artificial intelligence as a way to tell our stories.

I hand-turned each Edger on a lathe and embedded an NFC chip into the base. I built 25 distinct AI characters using Anthropic’s API, each with its own voice and knowledge of a specific site in San Francisco queer history. The historical-fiction layer is grounded in archival records rather than free-form invention, and the interaction rules are designed to move people out of the chat and back into the city.

Built with Anthropic’s API · OpenClaw agent framework · NFC · wood lathe

Lathe timelapses.
Six finished Edgers lined up on a green cutting mat, in turned hardwoods and dyed laminate

The service blueprint below maps every Edger’s loop: what the holder does, what the characters and system do in response, and the rules and infrastructure underneath.

Service blueprint · The Cutting E.D.G.E.

Scenario: a stranger receives a hand-turned Edger and carries its story for up to 14 days.

Actor: the holder.

  1. Receive
    • Receives an Edger from Eric or a past holder

      TouchpointThe Edger

      FrontstagePast holder hands it over (Eric at launch)

      EnablingHand-turned on a lathe; NFC chip set

    • Taps it to their phone

      Touchpointqueercuttingedge.com

      FrontstageSite welcomes, sends a Discord invite

      BackstageSignup logged to a sheet

      EnablingNext.js site on Vercel

  2. Meet
    • Joins Discord, names who they’re holding

      TouchpointDiscord #general

      FrontstageViv asks: “Who are you holding?”

      BackstageName matched; role and record created (countdown-gate plugin)

      EnablingDiscord server; a role-gated channel each

    • Chats; picks a lighter or fuller story

      TouchpointCharacter’s channel

      FrontstageSays hello; offers a lighter or fuller story

      Backstage14-day clock starts; days left fed to character (countdown-gate plugin)

      EnablingCharacter files run as Claude agents (OpenClaw)

  3. Visit
    • (W)Sets out for the site

      TouchpointMaps link

      FrontstageNudges them to the site; reminds after 48 quiet hrs

      BackstageInactivity monitored; reminder after 48 quiet hrs (countdown-gate plugin)

      EnablingNudge and reminders written in each voice

      After the nudge, extra chat gets a gentle “go visit” until tomorrow.

    • (F)Arrives, types “I’m here”

      TouchpointThe historic site

      FrontstageCharacter welcomes them to the site

      BackstageArrival confirmation logged (countdown-gate plugin)

      EnablingEach Edger tied to a real site

      Not reached: a reminder every 48 quiet hours, until day 14.

      Pilot signal · 70% OF HOLDERS REACHED THE SITE

  4. Listen
    • Hears the story, asks questions

      TouchpointThe story, in chat

      FrontstageTells the story; each answer nudges a pass-on

      BackstageChat and visit status synced to character memory (countdown-gate plugin)

      EnablingArchival research; no-fabrication rule

  5. Pass on
    • (F)Hands it on, types CONFIRM

      TouchpointHandoff confirmation

      FrontstagePass-on ceremony; system asks them to type CONFIRM

      BackstageHandoff words open a 5-minute CONFIRM window (countdown-gate plugin)

      EnablingHandoff phrases; 5-minute and 14-day rules

      No CONFIRM in 5 minutes: asked to confirm again; still the holder.

      Pilot signal · FEWER THAN HALF OF HOLDERS COMPLETED A FIRST HANDOFF

      Terminal, day 14: no handoff means the holder expires; their role is removed, so the channel vanishes.

    • Gets a thank-you; the story closes

      TouchpointThank-you + lineage

      FrontstageConfirms handoff; sendoff: “You are the Nth person…”

      BackstageMarks it passed on; 30 s later, role + chat cleared (countdown-gate plugin)

      EnablingSendoff scripted in each character

      Pilot signal · 85% OF FIRST HANDOFFS LED TO ANOTHER HANDOFF

  6. The Edger passes on, and the next holder starts at the beginning.
An Edger held to a phone that has opened The Cutting E.D.G.E. landing page, above a rainbow crosswalk
Hands holding a phone mid-conversation with an Edger’s character, the purple Edger in the other hand
An Edger held up against the San Francisco skyline and the Transamerica Pyramid
Two hands passing a green Edger from one person to another
The loop in use: tap in, talk with the character, carry the Edger into the city, and pass it on.

Testing in the wild

I launched the first 15 Edgers at The Stud and used real circulation behavior to change the rules for the next ten. The point of the pilot was not only whether people enjoyed the conversation, but whether a digital interaction could change physical behavior. Seventy percent of holders reached their assigned historic site.

Edgers displayed on a table at The Stud beneath framed risograph prints
Launch night at the Take Off Queer Art Showcase at The Stud, where the first 15 Edgers went home with queer patrons.
A holder at a café table looking at their phone, an Edger beside them
A hand holding an Edger among purple flowers below an apartment building
Pilot holders out in the city with their Edgers, and one mid-conversation.
Phone showing The Cutting E.D.G.E. landing page: the title on black with a pink Dive Right In button
01 Landing page
Phone showing the How It Works page: you have two weeks with your Edger; visit the site, hear the story, pass it on
02 Edger instructions
Phone showing an 18-minute walking route in Google Maps to 766 Valencia Street
03 City journey
Phone showing a Discord chat in which the character Bella tells the story of the site, with key lines highlighted in pink
04 Site narration
What a holder sees on their phone, from the first tap to the story told at the site.
Edgers displayed in wooden boxes beside framed holder photographs, on a dark plinth under a lamp
Packaged for the MS Design graduate showcase, where I presented the work just before graduation.
Eric in graduation regalia holding the MS Design Thesis Award plaque
Receiving the 2026 MS Design Thesis Award at graduation.

25 Edgers have launched and are in active circulation in five US states. I’m exploring curriculum use with an oral history professor who teaches at SFSU and CCSF. I have so many dreams and ideas of how this work can grow. If you do too, reach out and let’s scheme together.

25 Edgers · 7 cities

Meet the Edgers

Every Edger is its own character, tied to a real site in San Francisco’s queer history.

Vesper, a hand-turned Edger

VESPER

Florence, a hand-turned Edger

FLORENCE

Kit, a hand-turned Edger

KIT

Roscoe, a hand-turned Edger

ROSCOE

Persephone, a hand-turned Edger

PERSEPHONE

Bijou, a hand-turned Edger

BIJOU

JJ, a hand-turned Edger

JJ

Pearl, a hand-turned Edger

PEARL

Paloma, a hand-turned Edger

PALOMA

Walt, a hand-turned Edger

WALT

Sable, a hand-turned Edger

SABLE

Lux, a hand-turned Edger

LUX

Monet, a hand-turned Edger

MONET

Arlo, a hand-turned Edger

ARLO

Zoryana, a hand-turned Edger

ZORYANA

Cass, a hand-turned Edger

CASS

Dottie, a hand-turned Edger

DOTTIE

Sienne, a hand-turned Edger

SIENNE

Nino, a hand-turned Edger

NINO

Sterling, a hand-turned Edger

STERLING

Blaise, a hand-turned Edger

BLAISE

Kyrylo, a hand-turned Edger

KYRYLO

Delphine, a hand-turned Edger

DELPHINE

This is the most complete piece of work I’ve made. Physical craft, AI, systems thinking, creative writing, and community design all in one system. The Cutting E.D.G.E. says queer history isn’t on the fringe. It’s at the cutting edge.